MCQsLlearn App Free MCQsLearn App Download - Android - iOS
As an Amazon Associate I earn from qualifying purchases.

CA Notes and Technology Articles

Floating Point Quiz Questions and Answers PDF Download eBook p. 1

Practice Floating Point quiz questions and answers, floating point MCQs with answers PDF to solve computer architecture worksheet 1 for online graduate programs. Practice "Computer Arithmetic" quiz questions with answers, floating point Multiple Choice Questions (MCQs) for online university degrees. Free floating point MCQs, quantitative principles of computer design, graphics processing units, addition and subtraction, physical infrastructure and costs, floating point test prep for CS major.

"How to load 32-bit FP word instruction into F4 register MIP'S?", floating point Multiple Choice Questions (MCQs) with choices lwc1 $f4,x($sp), lc1 $f4,x($sp), lsw1 $f4,x($sp), and ld $f4,x($sp) for online computer science engineering. Learn computer arithmetic questions and answers with free online certification courses for online college classes.

Quiz on Floating Point PDF Download eBook

Floating Point Quiz

MCQ: How to load 32-bit FP word instruction into F4 register MIP'S?

  1. lc1 $f4,x($sp)
  2. lwc1 $f4,x($sp)
  3. lsw1 $f4,x($sp)
  4. ld $f4,x($sp)


Physical Infrastructure and Costs Quiz

MCQ: What will be the efficiency for turning 115,000-volt power into 208-volt power?

  1. 80%
  2. 82%
  3. 84%
  4. 89%


Addition and Subtraction Quiz

MCQ: What will be the sum of Adding these two binary numbers (0000 0111)2 and (0000 0110)2?

  1. (0011 1101)2
  2. (0000 1101)2
  3. (00001101)2
  4. (0000 1111)2


Graphics Processing Units Quiz

MCQ: The unit used to load and store instructions in vector architectures is

  1. explicit unit-stride
  2. implicit unit-stride
  3. control synchronization
  4. sim instructions


Quantitative Principles of Computer Design Quiz

MCQ: The total number of instructions used for a particular task, algorithm, workload, or program is known as

  1. instruction count
  2. hit time
  3. clock rate
  4. all of above